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Knockback trigger, how?

03-31-2004, 12:20 AM#1
Evading Self
I was playing a few maps and noticed quite a few abilities having "knockback". I tried to replicate it, but didnt work out the way i planned :( . Anyone have this made? or can tell me how to make it?
03-31-2004, 04:19 AM#2
ThyFlame
event
ability is cast
condition
ability = knockback
action
move instantly target of ability being cast to point offset by (distance) towards angle between casting unit and target of ability being cast.

Voila.