| 03-31-2004, 12:20 AM | #1 |
I was playing a few maps and noticed quite a few abilities having "knockback". I tried to replicate it, but didnt work out the way i planned :( . Anyone have this made? or can tell me how to make it? |
| 03-31-2004, 04:19 AM | #2 |
event ability is cast condition ability = knockback action move instantly target of ability being cast to point offset by (distance) towards angle between casting unit and target of ability being cast. Voila. |
