| 03-31-2004, 05:26 PM | #1 |
Ok, As far as I can see to import .mdx files into the world editor you need to use the import manager (F12) but I can't find this. I don't know if it's because I'm using RoC world editor, it is then how do I import them normally? If I had this I could name this then point the skin to the .bmp file. From here anything is possible, just can't get the models into the map. I've basically followed a tutorial with a bouncing ball and a skin to go with it. (It's one of the tutorials on this forum somewhere) So like I said just need to get it into the map. Could somebody help me? Thankyou. |
| 03-31-2004, 05:33 PM | #2 |
Sorry if this has been answered elsewhere but I've scowered the forums for about an hour or so. |
