| 04-02-2004, 02:24 AM | #1 |
It appears that the alpha channels are corrupt but they are not. Some areas alphaed out fine and other didnt get removed at all. In the viewer it looks fine. I know it is possible to remove those black areas. I dunno why my skin isnt working though. Any ideas on how to fix? |
| 04-03-2004, 04:40 PM | #2 |
its the filtermode of the model... its set to none instead of transparent/blend/addalpha most models has this so its irritating :) anyway i fixed it for you, do you need a portrait too? |
| 04-03-2004, 06:34 PM | #3 |
It is for a map and the owner is a bit nazi. He wont allow custom models. Thanks for doing it anyway. |
| 04-04-2004, 07:03 PM | #4 |
usually using 99% transparency works if aplha doesnt... :-P |
| 04-05-2004, 08:06 AM | #5 | |
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only Blend/Transparent/AddAlpha allows transparency of skins to be seen through... so dont assume doing that will work ;) |
| 04-05-2004, 04:02 PM | #6 |
Thanks alot Alfred, I've been working on a SH skin and I've run into that problem too, I'd really appreciate it if you could post a fixed portrait too. |
| 04-05-2004, 04:14 PM | #7 | |
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