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Changing the scale of simple nonunit models

10-14-2002, 05:44 PM#1
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The goal is to change the model scales of things like explosions and impacts bigger or smaller. For a normal unit this is easy, but for a nonunit I'm not sure where to go. Is there a way of doing this without using 3DS, a hassless way? Can I just edit some numbers in the mdl or an slk somehow?