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Re UVwraping Wc3 models

04-05-2004, 03:54 AM#1
GoonGoon16
Just thought about this, open the model in 3dmax, then reUVwrap it so you get the wireframe, might make for some more creativity.
04-05-2004, 04:04 AM#2
Whitehorn
'Just'... it isn't so simple, and you have to hope that your importer is perfect and that you can export fine too. Oh, and you have to know how to UV map, and so on.

I remapped a modified DH head, but I copied over the TVertices information in the .mdl file of the exported .mdx geoset for the new map. 'Just' do that as easily eh :)