| 04-05-2004, 06:37 PM | #1 |
ok how can i make it so when a players unit enters a specific region, he wins, maybe display a message and the "quit/continue game" screen comes up? thank you. |
| 04-05-2004, 07:02 PM | #2 |
This is very very simple. Event: Unit enters region 001 (or whatever region) Conditon: Unit Type of(entering unit) equal to (unit) *SPECIFIC TYPE OF UNIT OR (entering unit) equal to (unit) *SPECIFIC UNIT Action: Player victory (show) dialogs (show) scores that should give the player victory once the unit enters the region. If its a campaign with heros and you want to have the hero trigger the victory use the 2nd condition I showed. Hope this helps. |
| 04-05-2004, 08:47 PM | #3 |
Unit - A unit enters win <gen> (Unit-type of (Triggering unit)) Equal to Racers Game - Victory (Triggering player) (Show dialogs, Show scores) that is what i found, originally had that and doesnt work for me. i didnt see anything about player victory (Show dialogs, Show scores) |
| 04-05-2004, 10:23 PM | #4 |
Change triggering unit to entering unit. The unit is entering a region, not triggering a region. Untitled Trigger 001 Events Unit - A unit enters Region 000 <gen> Conditions (Unit-type of (Entering unit)) Equal to Footman Actions Game - Victory Player 1 (Red) (Show dialogs, Show scores) Try that instead, or if you already have the units in the game already you can do Untitled Trigger 001 Events Unit - A unit enters Region 000 <gen> Conditions (Entering unit) Equal to Knight 0000 <gen> Actions Game - Victory Player 1 (Red) (Show dialogs, Show scores) Game - Defeat Player 2 (Blue) with the message: Defeat! etc.. |
| 04-06-2004, 03:50 PM | #5 |
okay that was my fault, i didnt catch the unit enters regions/entering unit part. it works now, thank you very much |
