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Bounty code causing crash

05-26-2002, 06:10 AM#1
dataangel
Well, before I added the bounty code (the custom text pasted from earlier than 1.30) my map worked fine...now that I've added it I this error after opening cinema plays and I select my hero:

FATAL ERROR!

Program: C:\Program Files\Warcraft III Beta\War3.exe
File: E:\Drive1\Temp\buildWar3Beta\War3\Source\Net\Net.cpp
Line: 3312

Network desync on turn 00150:

War3 build 4308
War3 next presence tag 01629 next birth tag 02041
War3 tempest checksum d00e2914
War3 cheat checksum 00000000
War3 combat checksum 00000000
War3 net checksum 7162ab80
War3 rand checksum 2cfbf6f8
War3 unit checksum 74b21adf
War3 game checksum a9b26580


This only happens in multiplayer. I tried out the bounty code on the sp crack, but I wasn't getting anything, and then realized the bounty code doesn't work for comps ;)

In any case, anyone know what's causing the error? Just in case here's the exact bounty code I'm using:

function Trig_Untitled_Trigger_001_Func001002 takes nothing returns nothing
call SetPlayerState( GetEnumPlayer(), PLAYER_STATE_GIVES_BOUNTY, 1 )
endfunction

function Trig_Untitled_Trigger_001_Actions takes nothing returns nothing
call ForForce( GetPlayersAll(), function Trig_Untitled_Trigger_001_Func001002 )
endfunction

//===========================================================================
function InitTrig_Untitled_Trigger_001 takes nothing returns nothing
set gg_trg_Untitled_Trigger_001 = CreateTrigger( )
call TriggerAddAction( gg_trg_Untitled_Trigger_001, function Trig_Untitled_Trigger_001_Actions )
endfunction