| 04-07-2004, 08:34 AM | #1 |
1)For a Priest I want an ability called Healing Aura which obviously heals the surrounding units. I tried basing this off of Healing Ward which didn't turn out pretty. It either slowly heals or doesn't heal at all. 2)I basically have a Chemist. Now for this chemist I want health potions as a spell. When you click on the Health Potion spell I want it to throw a bottle (Drunken Haze) and whatever target it lands on will get healed. If I need dummy spells and all that I would love to but I don't know what exactly dummy spells initially are. I have made spells that are based off of other spells and radically changed the properties to something entirely different. If there are some tools that are really handy that would be awesome too... I tried WEU and it doesn't work with my editor... anyways you experts out there help me please. |
| 04-07-2004, 08:58 AM | #2 |
for heal aura just use unholy aura. With no move speed bonus and 2hp rejeneration or whatever you want. Regeneration is kinda like heal, u wanted healing ward anyway |
| 04-07-2004, 09:36 AM | #3 | |
Quote:
Thanks a lot, I was looking for this for so long! Thanks. Now if anyone could tell me how to get a potion to be thrown to an ally and heal him that would be great! Thanks guys! |
| 04-07-2004, 09:39 AM | #4 |
use stormbolt with a -value change the missle art to drunken haze. so set stormbolt -100, and only target allies/player units change missle art to drunken haze |
| 04-07-2004, 10:09 AM | #5 | |
Quote:
Where do I set the value at? And which Value? Sorry... Im a noob with editting spells... Im new to it. Oh wait... set the Data - Damage property to -100? |
| 04-07-2004, 11:17 AM | #6 |
ya the damage to -100 that way it heals. You will need to enable negative values i think under the map prefences, I think its under file then like map options or prefences somthing like that, and it will say allow negative values |
| 04-07-2004, 02:10 PM | #7 |
BTW, these questions do not belong to the TRIGGER haven, thread moved |
