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tool tip problem. mindmg1 maxdmg1

04-08-2004, 02:35 AM#1
perrry
Hi I created a custom creatures based on the mammoth model to be summoned by a hero.

For some reason though, in the tooltip for leveling, it shows the min and max damage of the base creature, not the damage of the actual creature.

The Hps of the custom displayed correctly in the leveling tooltip and the hps/damage is correct once the creature is summoned.

The first creatures are labled n000:nmit, n002:nmit, n003:nmit.


Here is what I'm using:

Summons a Mammoth, to attack your enemies. |n|n|cffffcc00Level 1|r - <n000:nmit,realHP> hit points, <n000:nmit,mindmg1> to <n000:nmit,maxdmg1> damage. |n|cffffcc00Level 2|r - <n001:nmit,realHP> hit points, <n001:nmit,mindmg1> to <n001:nmit,maxdmg1> damage. |n|cffffcc00Level 3|r - <n002:nmit,realHP> hit points, <n002:nmit,mindmg1> to <n002:nmit,maxdmg1> damage, has Bash.|n test <n000:nmit,mindmg1>|n test <n001:nmit,mindmg1>|n test <n002:nmit,mindmg1>
04-08-2004, 03:42 AM#2
perrry
i found out its a known bug.