| 04-08-2004, 10:31 PM | #1 |
TWO QUESTIONS, PLEASE HELP Ok, right to the point, i was wondering how you make a group of units continue to respawn (once all killed) after a certain amount of time, like for an Open RPG. Second, ive been making these long triggers just to make a text appear to the owner of a triggering unit. I do the event 'Unit enters region', then i do the action ' Game - Text message ' and there i can choose what text will appear and to whom, but when i click on whom it will appear to, i cant say 'owner of triggering unit' so i have to create this long condition command and its just eating up my time creating my map... |
| 04-10-2004, 08:07 PM | #2 |
First: Add the unit you want to respawn into a unit group, then do this: Every 0.1 sec If units in <unitgroup> = 0 wait <time u want> create (just put every unit you had in unit group here, is easiest) Second: I think u waste more time even asking here then putting those simple triggers.... If triggering player = player 1 red, then = text message to red "blablabla" Then just copy paste it and change player. Hope it helped..... |
| 04-10-2004, 11:46 PM | #3 |
THANKS ... |
| 04-11-2004, 05:08 PM | #4 |
................. |
