| 04-09-2004, 09:49 PM | #1 |
In my map I have nuetral passave buildings called artillery. They have the ability select hero, so any1 near them can use attack ground to use long range attacks. The problem is that i need to make a trigger that gives the player who used the attack ground a kill if the artillery hits and kills an enemy (i have a variable-integer array to keep track) Any one know how I could do this? |
| 04-09-2004, 11:52 PM | #2 |
Im not sure if this is what you want; i dont know if the building is firing, or the hero. IF the hero is indeed firing, then you want this: Events: A unit is attacked Condions: (attacking unit) equal to (your hero) Actions: Unit - Kill (Attacked Unit) |
