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How do I...

04-11-2004, 05:01 AM#1
Nokarot
Ok, a friend of mine is making a Goblin tinker mod (he wants to see what fun we're missing out on). In order to do this, we need a Pocket Factory for the clockwerks. So, we decided to Extract the Tavern MDX and rename it PocketFactory.mdx , so he can reskin it. He wants to do this because he wants the regular factory in his map too without the new skin (because its melee and where else are you going to buy the tinker). SO, he reskins it, names the skin PocketFactory.blp . He imports the MDX to the map, and he imports the BLP to the map, but its not changing. When he acctually GETS it to change, it changes the tavern too. What should the filepaths be for the PocketFactory.mdx and the PocketFactory.blp in order to...

1) Have the Pocket Factory with the tavern model and the pocket factory skin.
2) keep the old tavern the way it is with its old skin.

In the Object manager the Pocket Factory building has the pocket factory as its mdx, and the tavern has its default model.

Can anyone help?


BTW, Yes he did notice that theres a goblin tinker model in the downloads section. He allready has that, and its working perfectly. Its just this gosh damn building!

He doesn't go to wc3c or he'd be asking this..
04-11-2004, 03:40 PM#2
Sota
Well anyway I do come here and he has summed it up nicely in a nutshell, I'm sure that there has to be at least one other person out there that wants to know how to do this too. If you could help us you woul be helping others too.
04-12-2004, 03:01 PM#3
Nokarot
... Bump

Come on. I saw a tutorial on this a long time ago, and I know people out there know how to do this.
04-13-2004, 12:37 AM#4
Shadow_Strike
ugh... well first off... just renaming the mdx wont change the file path...ex...

many people think its 'units\human\arthas\arthas.blp' when its actually just 'textures\arthas.blp'

your gonna have to change the file path name somehow... send me the mdx and ill give you the new path name

'edit' whew, thank god i actually figured out that the mdl contained the path for the skin, so i changed the path to
"buildings\other\tavern\tavernalternate.blp"
copy that (wihtout quotes DUH) into the skin path when u import the tavern skin...
04-13-2004, 01:00 AM#5
Khadhar'phak
This should help for later uses if you ever need to do it yourself. Shadow, ever heard the 'catch a man a fish' saying?
04-13-2004, 01:17 AM#6
Shadow_Strike
Quote:
Originally Posted by Khadhar'phak
This should help for later uses if you ever need to do it yourself. Shadow, ever heard the 'catch a man a fish' saying?

if you catch a man a fish, jsut hope he chokes half to death... no j/k

"if you catch a man a fish, he eats for a day, teach him how to fish, he eats for life"

i remembered a tut somewhere on that... but i never payed any attention to it, and just a few seconds later i just figured out how to fix pathing
04-13-2004, 11:36 PM#7
Sota
Thanks Shadow, that was nice of you to help out.