| 04-11-2004, 11:10 AM | #1 |
Hey i have two question: 1- how do you use a model i tried it and imported the files i tought needed .mdx .blp but when i tried to apply them a green square shows up. did i forget something or do i need to do something else ?. 2- i also tried changing the minimap image with w3m map utilities but when i try it the image shows up blank. Thnx in advance |
| 04-11-2004, 09:37 PM | #2 |
1. A very common problem. Common solutions. Is the path for the skin correct? If you created the skin, did you include an alpha channel? Once you give a unit the model you have to save your map and close the editor. Then reopen everything and it should show up. 2. I have never done this but some ideas: Is the pic a .blp (it needs to be) Does it have an alpha channel? |
| 04-13-2004, 08:16 AM | #3 |
Thnx pickle the picture works now but i still can't use the model...... It isn't my own i tried using the doomwyrm model which i downloaded here. |
| 04-13-2004, 06:31 PM | #4 |
ok i got the model working now 2... wel working i only see a shadow :\ any idea why that is ? edit: ok this is crazed i can see the model in the W E now but when i play the map its still only shadow.... |
| 04-14-2004, 02:05 AM | #5 |
I've had that problem many times. It is definately a skin problem. If you've got the WC3Viewer you can check by loading the model in there and seeing if it show up right. When ever I have that problem either the path is pointing to the wrong place (probably not your problem but it is good to check) or there is a problem in either A. the alpha channel or B. how the .blp was converted. If none of that makes sense post the skin here and I'll take a look at it. |
| 04-14-2004, 08:15 AM | #6 |
| 04-14-2004, 08:31 PM | #7 |
Attached Models: 2 Model 1: SharedModels\Bones1.mdx Model 2: SharedModels\Gutz1.mdx Number of Skins: 4 Skin 1: Textures\Doomwyrm.blp Skin 2: Textures\Yellow_Glow.blp Skin 3: ReplaceableTextures\Weather\Clouds8x8.blp Skin 4: Textures\Darkwraith.blp Use these as your custom paths on the models and skins. Then save close editor and try again |
