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How do I loop a bit of animation?

04-12-2004, 05:56 PM#1
Xazuki
I can't figure out how to make a section of animation frames loop for all the animations. An example of this is the hero-glow in hero models, how do i get it to pulsate constantly without indivdually animating it for throughout every animation?

I'm using 3dsmax 4.26.
04-12-2004, 06:13 PM#2
Tyraxor
First make sure the hero-glow plane isnt linked with any bone from the model itself. Then make your pulsing animations (on the plane) from beginning from all animations till the end of them. But dont forget to give it a visibility track and turn it off when the death animation plays (and after, on again).
04-12-2004, 06:32 PM#3
Xazuki
While that method is my back up plan, I'd like to learn how Blizzard made it so a small portion of animation could be looped in every other animation. Look at the note-track from the Pandaren-Brewmaster, the bits encased in my red line is the small section of animation concerned, yet it is looped throughout everything. How do you do this? "hero2" is one of the hero glow objects.

04-13-2004, 11:59 AM#4
Cookie
To make it even more simplier, create a animation of your desired mesh (which doesnt have to be related at all with the sequence animation frames), then goto the dopesheet with your bone selected. Select the bone (and usually the controller, be it sclaing or rotating) then goto controllers in the tab and turn it into cycle (under out of range controllers somewhere up the tab of dopeview). There it loops. You can link it anyways to any bone as well. Ill make a more simplier tutorial soon
04-13-2004, 04:45 PM#5
Ari
Never having used it, I don't know if 3dmax and the art tools use "global sequences" by that name (which is what they are called in an mdl), or if they use a different name, but I'm pretty sure that's what you want to do to make an animation that exists outside the named sequences.
04-16-2004, 06:37 PM#6
Xazuki
I am indebted to you cookie, your advice was spot on (once I'd translated it for use in 3dsmax 4.26...)

Infact on further investigation your method is precisely what Blizzard used, iin the Pandaren Brewmaser at least, they had the hero glow planes on cycles aswell.