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Please help!!

04-12-2004, 06:44 PM#1
Ohgar_boy
http://www.wc3sear.ch/index.php?p=Models&ID=210&sid=

I'm not sure how to import this model into Warcraft III: TFT... The download doesn't tell you the paths, or anything. I dunno what to do. I also reskinned it, but don't know that path either...

Please help!
04-12-2004, 06:47 PM#2
[niro]
Well from my experience models don't need paths, the BLPs usually do though, so my guesses would be take wc3imported prefix off it and try it, if it doesn't work then add Textures\ to it, or just ask the maker.
04-12-2004, 07:14 PM#3
Ohgar_boy
Hmm, I'll try that, thanks. If that doesn't work, I'll just contact the maker.

Edit: Well, that didn't work. :\

I sent the maker a pm... hopefully he doesn't take too long to respond.
04-13-2004, 11:55 AM#4
Cookie
Before I use the standart "RTFM" reply like kdub does, maybe the following piece of information should give ya a hint...
======================
Number of Skins: 1
Skin 1: InfernoCannon.blp

======================

there is no folder path afront the infernocannon.blp, is it? That means you have to rename the imported file (regarding the texture) exactly like it is said under skin1:

Infernocannon.blp

IF it WAS under textures\, then it would had been like this:
======================
Number of Skins: 1
Skin 1: textures\InfernoCannon.blp

======================

Just import the model and the blp, fix blp path and then save and reload the WE. Hope this solves all your future questions as well, as Darky did his best to make the system as simple as possible, yet we get people who just dont get the slightest hint (you will understand it when you create a system that tries to be as friendly user as possible, but yet there are alot of people who just REFUSE to understand it...)

Dont waste your time PM'ÃÂ*ng him regarding this issue...he would be like "wtf, what so hard to understand"....ditto where alot of people who submitted files are thinking right now when they receive numerous pm's regardng importing issues...

No offence but if you look at how many people got this question while the answer is straight forward you will think how to make things more simplier ^_^
04-13-2004, 08:11 PM#5
Ohgar_boy
Quote:
Originally Posted by Cookie
Before I use the standart "RTFM" reply like kdub does, maybe the following piece of information should give ya a hint...
======================
Number of Skins: 1
Skin 1: InfernoCannon.blp

======================

there is no folder path afront the infernocannon.blp, is it? That means you have to rename the imported file (regarding the texture) exactly like it is said under skin1:

Infernocannon.blp

IF it WAS under textures\, then it would had been like this:
======================
Number of Skins: 1
Skin 1: textures\InfernoCannon.blp

======================

Just import the model and the blp, fix blp path and then save and reload the WE. Hope this solves all your future questions as well, as Darky did his best to make the system as simple as possible, yet we get people who just dont get the slightest hint (you will understand it when you create a system that tries to be as friendly user as possible, but yet there are alot of people who just REFUSE to understand it...)

Dont waste your time PM'ÃÂ*ng him regarding this issue...he would be like "wtf, what so hard to understand"....ditto where alot of people who submitted files are thinking right now when they receive numerous pm's regardng importing issues...

No offence but if you look at how many people got this question while the answer is straight forward you will think how to make things more simplier ^_^

Thanks cookie. ;) But I also have one other problem. Gimme a few minutes, I'll make a few screenshots...