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Can anyone help real quick?

04-12-2004, 09:43 PM#1
Integra Racerz
I hvan't a roblem i'm still pretty new to this, ok well i want to a remove a unit when a new unit is created for example: There is currently a archmage on the map, if i hire a new hero the archmage will be removed and the new hero is playable.

-alain
04-12-2004, 11:44 PM#2
Thrall_89
Uhm... try clarifying what ure asking, Im kinda assuming you want to know how to set up the trigger, but I'm not sure.
04-13-2004, 12:22 PM#3
giiefgii
If you want that when you get another hero the first one is removed from the map, you could do something like:

Event: Unit - A Unit enters Entire Map
Conditions:
Actions: If (All conditions are true) then do (Then Actions) else do (Else Actions)
-If - Conditions:
--Entering Unit is a Hero equal to True
--Current_Hero Not equal to No Unit
-Then - Actions:
--Remove Current_Hero from the game
--Set Current_Hero = Entering Unit
-Else - Actions:
--Set Current_Hero = Entering Unit

Edit: If you want it to work on normal units too, just remove the condition "Entering Unit is a Hero equal to True".
04-13-2004, 12:27 PM#4
Aznwhore
Quote:
Originally Posted by Thrall_89
Uhm... try clarifying what ure asking, Im kinda assuming you want to know how to set up the trigger, but I'm not sure.
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