No i mean if your units walk on the map they can enter a cave and i dont want to have the caventrance which is in the doodad section. Just a normal rock curve as entrance
you understand?
Sort of. You want a cave entrance? Look under structures for a doodad called rock archway or natural archway. That should give you the effect you want.
For a more realistic cave take any archway you want and set the pathing texture to mushroom, then use the archways to make cave walls/ use rotation to make turns in the caves path. Here's a few shots of a cave I made when I heard of this method awhile back.