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MPQ Help

04-13-2004, 10:09 PM#1
lacrossetitans
For the Dbz mod Tpom, when we release the models instead of releasing the models and textures seperatly I was thinking of compressing it into an .mpq the only thing is I would need help in getting it into the editor. For my models I use the path "war3mapImported\" for textures could I use this for the .mpq?
04-17-2004, 09:56 AM#2
megaerathia
Well you could give it the name war3xpatch.mpq but change the "mpq" into tpom or something like its gonna be this war3xpatch.tpom and make a batch file just like ttor and do rename war3xpatch.mpq to war3xpatch.mpk and the war3xpatch.tpom to war3xpatch.mpq and vice versa
04-17-2004, 04:24 PM#3
lacrossetitans
Quote:
Originally Posted by megaerathia
Well you could give it the name war3xpatch.mpq but change the "mpq" into tpom or something like its gonna be this war3xpatch.tpom and make a batch file just like ttor and do rename war3xpatch.mpq to war3xpatch.mpk and the war3xpatch.tpom to war3xpatch.mpq and vice versa

ya I know what your talking about, but that seems a little compicated for someone who just wants to use are models. I was just looking for an easier method of releasing them.