| 04-15-2004, 06:35 AM | #1 |
So I finally figured out the issues with the yellowing and fuzziness of the textures from a distance. Turns out it is a mip-mapping issue. I've been playing with animations for the past week in my spare time (of which I have precious little). I still need to optimize the legs from the knee to the pelvis, but overall......things are looking bright. So here, then, is the FINAL, finished skin for this WIP. As always, crits and comments are most welcome. |
| 04-16-2004, 01:54 AM | #2 | |
Quote:
:o o_O *falls over* *while slobbering* Will the skin be part of the .mdx ...? |
| 04-16-2004, 02:03 AM | #3 |
Oooh nice! Be very useful for resident evil and games like that, I think you should add a gun to him, I remember some one made a m4 model, maybe you could put that on him. Very nice! |
| 04-16-2004, 03:09 AM | #4 |
very cool but his hands are to cartoony. |
| 04-16-2004, 05:07 AM | #5 |
Actually, Nokarot and [Nico], the hands're to hold handleless MP5s or M4s (both appearing as Art - Model for items). |
| 04-16-2004, 10:51 AM | #6 |
OMG awesome skin the model real good 2. U should skin more. Theres not as many new skinners as there were. |
