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Ruined City Challenge

04-15-2004, 07:05 AM#1
BolideLich
Ok, heres the deal. Make a ruined city. Make it look good. The finish date will be decided on a later date, when i think we have enough to do a poll.


Tilesets to use (you can mix and match, but only from these tilesets):
Dalaran Ruins
Sunken Ruins
Icecrown Glacier

Rules:
Custom Doodads not to be used: (not even the treepack)
Custom Units models can be used, but one custom model per screenie
Unit Skins can be used


This sounds so uptight, but i want the file to be reasonably small because MY screenies are for an altered melee-style map, so that how i want the rules.

Have fun! (sry i have to be so uptight about the rules...)

heres some screenies of my own to get the ball rolling.
04-15-2004, 12:08 PM#2
TheReaper
Here is a lil terrain that i made ^_^ It's not perfect, i know , but MAN it's my first terraining :D
check it out and tell me what do you think
And i know i know that i shudov turned it in to JPG but HOW!?
it's alrady in JPG :\ but why the ordenery city is ,like, normal but the ruined city is like this??? I dont understand :\
And it's a before and after screnies :D
04-15-2004, 12:18 PM#3
Pheonix-IV
1 custom unit per shot eh, very wierd rule, sounds like you were too lasy to remove ure custom units from ure shots, but no matter.
04-15-2004, 01:31 PM#4
Gitlich
ill have a go at this, its been a while since i did anything in sunken ruins
04-15-2004, 05:29 PM#5
Gitlich
I was experimenting with some archways, and came up with this for my city, still WIP.
Thers a peasent somewhere in the second pic for scale
04-15-2004, 07:04 PM#6
Tylor
I did this a month ago, same thing that gitlich made with the archways though..
04-15-2004, 10:36 PM#7
BolideLich
I want only one custom unit or less, because sometimes units set the scenes properly, and custom models can add to that scene sometimes...for example, pic 4 is from a blood elven map im making solo, and the dude is looking over the city in a cinematic going on about its history.

BTW gitlich it looks nice...but its going a bit overkill with the arches...try using the ruined variant and add some landscape.
04-15-2004, 10:49 PM#8
Gitlich
Quote:
Originally Posted by BolideLich
I want only one custom unit or less, because sometimes units set the scenes properly, and custom models can add to that scene sometimes...for example, pic 4 is from a blood elven map im making solo, and the dude is looking over the city in a cinematic going on about its history.

BTW gitlich it looks nice...but its going a bit overkill with the arches...try using the ruined variant and add some landscape.

if i do ill get holes in the palace, its still WIP so ill add runied bits later, and much more datail.
04-17-2004, 03:17 PM#9
Gitlich
I know i still havnt put any terrain in yet, or details, but ive done more on the palace
04-17-2004, 06:45 PM#10
sansui
thats Sweet Gitlich im gonna have to model a building after it sometime. :) Hmm iwonder how many more of those you can place before it starts to bog down your editor :P
04-18-2004, 12:20 AM#11
Pheonix-IV
it looks good an all, but isnt it spost to be a RUINED City, aka, holes n stuff in it, vines creeping all over it etc?
04-18-2004, 01:29 AM#12
[niro]
Its cool, But it looks a little repetitive with just tons of archways over and over again, I know your not even close to finish, but what are you going to add to make it look better, I needs different color, and maybe some gates and windows. And as pheonix said, its stupposed to be runined. But looks good for a start off.
04-18-2004, 02:10 AM#13
sansui
After He finishes the Palace im sure he can add and subtract it too make it ruined.
04-18-2004, 04:50 AM#14
Pheonix-IV
isnt it suppost to be a ruined City as well? Thats just a palace (unless its going to be part of a city)
04-18-2004, 04:29 PM#15
Gitlich
Quote:
Originally Posted by Pheonix-IV
isnt it suppost to be a ruined City as well? Thats just a palace (unless its going to be part of a city)

The palace will be surounded by gardens, and have ruined bits, but thats just the main structure, the city is devided into 4 sectors by walkways, in one other sector im experimanting make a coluseum using just archways (idea stolen from emilo) and the final 2 sectors will be similar to BolideLich shots but more ordered, not quite so ruined, more like a distater has happened only recently