| 04-16-2004, 06:34 AM | #1 |
I created a model , based on the Human Peasant, in 3D Studio Max. The Model is finished and the texture is also finished. I used the Peasant model as a reference though the model is new. The texture is currently bmp 256x256x32bit so there is no alfa stuff... how do I proceed : 1. I would like the model to be animated in the same way as the peasant 2. I would like to know how I change the texture so that the team colors can be used in the proper way. If I get a proper answer, I might post the texture and the .3ds model. |
| 04-16-2004, 07:07 AM | #2 |
well, your pushing it if you want the anims the same as the peasant, but;
I hope that answers a couple of questions. |
| 04-16-2004, 08:07 AM | #3 |
You may read this http://www.wc3campaigns.com/showthread.php?t=53288 btw oh look! its one of the stickies Andy mentioned ;). |
