| 04-17-2004, 03:36 AM | #1 |
I can set up a decent AoS style unit spawner/patrol system. But I need one that is much more "lag efficient", any help? (I did look around and expected to find something... but alas, to no prevail) |
| 04-17-2004, 02:14 PM | #2 |
Come on now people... I can see someone out there is atleast "viewing" this, and it can't be overly hard can it? I mean... ive seen some pretty n00bish maps with decent AoS style unit setup... |
| 04-17-2004, 04:09 PM | #3 |
Did you really look around, in the repository you can find some good ones. and the only trick is to have the points in variables instead of doing Center of (this region) everytime you create the units. |
| 04-17-2004, 04:33 PM | #4 |
Thanks a million, ill look into that. |
| 04-17-2004, 04:47 PM | #5 |
. . . ugh. . . I don't know if I just became temporarily mentally retarded or what, but I didn't find any AoS style unit spawn systems. . . if its not too much to ask, mind posting a link to a good one? (I honestly sat and searched the Repository for 20 minutes and couldnt find anything O_o) |
| 04-17-2004, 07:25 PM | #6 |
I recall a 'recycling' system also being used to minimalize unload times. |
| 04-17-2004, 10:17 PM | #7 | |
Quote:
That too, which is why I would most assuredly appreciate it if somone could simply put a Link to a good system for me? Since I still have not found any in the Repository (ive been continuing my search...) |
