| 04-18-2004, 09:10 PM | #1 |
//Hope it is the right forum!// Well, I'm using about fifty or more imported files in my campaign, each one with a modified path. I'd like to know if it is possible to create an mpq file containing all this files with the edited paths and then import it in a map, this would save me a lot of work and time for my campaign. |
| 04-18-2004, 10:23 PM | #2 | |
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| 04-19-2004, 02:24 AM | #3 |
Importing an mpq into the map wouldn't save space or anything like that even if the game could read them: The maps are already saved as mpq's, only with a different exstension. You'll just have to import the files individually, there's just no way around it if you want them included in the maps. Alternatively, you could create a custom patch mpq and distribute together with the campaign. |
| 04-19-2004, 06:17 AM | #4 |
Thanks (by the way, I knew this wouldn't save space, but I thought this would be a faster way to import files.) |
| 04-19-2004, 02:44 PM | #5 |
you can still use the same method of importing files into the map like importing into an MPQ.... |
