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Changeable unit values

04-19-2004, 02:45 AM#1
Quickshok
Does anyone know of a unit's value that can be changed and checked via triggers (such as custom value), that is not used heavily in gameplay, that is not custom value? I checked really quick, but wanted to make sure whether or not there is any
04-19-2004, 03:40 AM#2
Bulletcatcher
Quote:
Originally Posted by Quickshok
Does anyone know of a unit's value that can be changed and checked via triggers (such as custom value), that is not used heavily in gameplay, that is not custom value? I checked really quick, but wanted to make sure whether or not there is any

I believe flying height might be used for non-flying units, but I'm not completely sure. Other than that, you might perhaps use the custom value of an undroppable item carried by all units.