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bj_wantDestroyGroup question

04-21-2004, 10:28 PM#1
Xinlitik
Does bj_wantDestroyGroup set itself back to false after it destroys a temporary unit group, or does it stay true, deleting any temporary unit group after the initial one?

I would like to know if I should set it to false after the unit group that it destroys because I am having crash problems with my map, and so I am searching out all possibilities.

Thanks
04-21-2004, 10:41 PM#2
linkmaster23
I would suggest setting it to false. Would seem like a good idea, just in case.
04-21-2004, 10:54 PM#3
Xinlitik
Hmm I just tested some stuff and I think that it does set it to false, but I'm not sure how accurate my tests were. Oh well. Off to the triggers to find what else may be crashing my map. :\
04-23-2004, 03:07 PM#4
Vexorian
I am sure that bj_wantDestroyGroup is set to false after it makes effect
04-23-2004, 06:53 PM#5
Cubasis
It does

(woah, just two-word-reply, must be a personal record)
04-24-2004, 04:36 AM#6
ThyFlame
No... I heard you say Yes. or No. once.
04-26-2004, 01:17 PM#7
Cubasis
Nah.

That I don't believe, heh, honestly, if you can find that post where I said that, i'd be greatly shocked, as I have a nack of writing giant posts/answers where I could as well answer short.

Cubasis