| 04-23-2004, 09:56 PM | #1 |
I'm requesting a jumping trigger event: player presses "up" action: <need it to jump up into the air about 3 times its height> attaching map |
| 04-24-2004, 12:38 AM | #2 |
The one and only way is to raise its Z value, which is only applicable to flying units. So, either replace the unit with a flying unit or have the unit flying regularly. I don't think you can rig impale to do it without the graphic. |
| 04-24-2004, 12:57 AM | #3 |
yeah, i thought about impale another question: how can i make the player's view lock on to precisely THIS angle? ![]() <note, i have a camera there, i forgot cameras were for cinematics> i want the view to lock on to the focused unit and be at that angle, how can i do that? <i already have the lock on, but i dunno how to angle down> |
