| 04-24-2004, 08:18 PM | #1 |
I'm having a bit of a problem... every time a unit nears certain areas of terrain near cliffs, boom game crashes with the error that memory could not be read. It was just ---------- cliff hero is ..... x there and splat game crashes. Anyone else had this happen? This is shallow water with a level 1 dirt wall, yb the way. What can I do to fix it... |
| 04-25-2004, 12:50 AM | #2 | |
Quote:
id have to see it tbh. just gonna take a pic at it but u havent A) changed the tileset a few times b) but some units or doodads there that have changed c) got triggers altering that area |
| 04-25-2004, 04:11 AM | #3 |
No triggers/rects touch the area. I cleared all doodads and units. By making it one story land, instead of shallow water, I eliminated the crash. That's fine and all, but I'd like to know what caused it so that I can avoid it in the future... BTW when I made it shallow after increasing it, it crashed again. :\ |
| 04-25-2004, 05:46 AM | #4 |
Are you using UMSWE? |
| 04-25-2004, 06:53 AM | #5 |
Yes..dont tell me UMSWE has a bug.. heh |
