| 04-25-2004, 05:24 PM | #1 |
well... i need a tut for 3ds max 4 on how to make a model (not a simple one like the ppyramid tutorial) and animate it and skin it. plz some1 answer!!!!! |
| 04-25-2004, 05:29 PM | #2 |
Get Blizzard's art tools. They come with a nice tutorial. |
| 04-25-2004, 05:31 PM | #3 |
actually i read through it and they giv no info on unwrapping or modeling or even skinning. |
| 04-25-2004, 06:06 PM | #4 |
yes it does read the pdf. and im makeing a unit makeing tut. |
| 04-25-2004, 06:24 PM | #5 |
Sometimes I really think people dont have any eyes in their heads. http://www.wc3campaigns.com/showthread.php?t=53288 |
| 05-07-2004, 05:35 AM | #6 | |
Quote:
I agree, some people just can't see whats infront of them even when they are repeated throughout the question (such as the version of 3DS Max they requested a tutorial for). I also hate hypocrites, like people who say others don't have eyes because they couldn't see a topic while they are failing to notice that the person they're insulting requested a 3ds max 4 NOT a 3ds max 5 tutorial which is what they gave. Sometimes I really think peopletyraxor don't have any eyes in their heads. Oh yeah and if anyone finds a 3DS Max 4 Tutorial let me know :) |
| 05-07-2004, 11:56 AM | #7 |
(3DSMAX 4.x / 5.x) there not very diff... all you do is make a model cut it into pieces throw some bones in link the parts to the bones. Go to graph track editor thimng the other one besides curve editor. Add notes (1) under objects and the make notes on the timeline. name the notes stand attack death so on. use the tools to use the user property editor and make sure the bones are bones and the mesh is connected in the right spots.(stops holes) If you dont understand this then i suggest you learn max figure the rest out yourself Plus in the end it actually makes you feel like you acomplished something. |
| 05-07-2004, 04:57 PM | #8 | |
Quote:
Oh gosh. First: Max 5=Max 4. Second: That linked max5 tut = max4 blizz art tools tut.... |
