| 04-26-2004, 02:18 PM | #1 |
I'm trying to make my camera to turn around into an other camera angel by using Apply Camera. But when I do so it turns the wrong way, it turns around left bur i want it the other why. How do I do that? |
| 04-26-2004, 06:50 PM | #2 | |
Quote:
You could just use the rotate camera around point a certain amount of degrees, This happend to me before also, i believe the camera takes the shortest route to the next camera, so make 2 cameras 1 halfway between the first and last one, then apply the middle cam over (however many seconds) then wait (however many seconds it takes to get to the middle cam) then apply the last cam. |
| 05-01-2004, 08:21 AM | #3 |
It because you are trying to use the "preview" buttom. Try to play the cameras ingame and it will appear right. |
| 05-01-2004, 02:07 PM | #4 |
Not always, sometimes in preview it appears how you want it but not in game. But if it doesn't work in game, then put another halfway between cam a and b. |
| 06-24-2004, 11:09 PM | #5 |
It doesn't take the shortest route between a and b, what you should do, is reset you WE camera, and then manually line it up with your problem camera, and then click the "set to current view" button. I know it doesn't look like you're moving the camera much, but some times the camera field can get twisted, I think it's a bug or something... |
| 06-25-2004, 10:30 AM | #6 |
The camara ALWAYS takes the shortest route. It is the rule of the camara. |
| 06-25-2004, 01:22 PM | #7 |
Yes, it always takes the shortest route from camera A to B. Place a camera in between, and make a trigger for that too. |
| 06-25-2004, 01:25 PM | #8 |
Hes using the preview button, like SoulReaver said. |
