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Unwrap help

04-30-2004, 11:36 PM#1
iron_warrior
I made an x-wing model, and to make the wings i just made one and then copied it. When i unwraped it,(i put the UVW unwrap on all four differant wings) my skin gets all messed up on the other three wings. How can i make it so the other three wings have the same unwrap?
05-01-2004, 05:30 AM#2
Datajax
Quote:
Originally Posted by iron_warrior
I made an x-wing model, and to make the wings i just made one and then copied it. When i unwraped it,(i put the UVW unwrap on all four differant wings) my skin gets all messed up on the other three wings. How can i make it so the other three wings have the same unwrap?

Not entirely sure exactly what you're wanting, but, on the unwrap editor on Max (?) switch to select element then rotate and move them about so they all line up. This means that they will share the same unwrapping coordinates.

iunno if that's what you're meaning but :\
05-01-2004, 09:06 AM#3
Cookie
Quote:
Originally Posted by iron_warrior
I made an x-wing model, and to make the wings i just made one and then copied it. When i unwraped it,(i put the UVW unwrap on all four differant wings) my skin gets all messed up on the other three wings. How can i make it so the other three wings have the same unwrap?

Did you applied a uvwrap and then unwrapped it before cloning the mesh? For safety reasons I always collapse all modifiers of a uvwrap and unwrap first of a mesh before cloning, so that errors that might appear are kept at a minimum. You cant just copy the unwrap from one mesh to another, as it misses a uwrap modifier. Try uvwrapping and unwrapping one wing first, then collapse all, then clone. They should maintain their wrappings, uness you made a mistake somewhere