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Text messages displayed two times

04-30-2004, 11:41 PM#1
Aelita Lyoko
I have yet another question

I have, at the beginning of my map, text that displays to all players. Each one is different than the one before it. However, when they display at their appropriate times, it "double displays" the same text. Here is the trigger:

Events: Map Initialization
Conditions: None
Actions: Display to all players for 20 seconds the text:....
Wait 20 sec
Display to all players for 20 seconds the text:.... (different than first)
Wait 20 sec
Display to all players for 15 seconds the text:.... (different than second)

Can anyone please tell me what is wrong here?

Thank you.
05-01-2004, 02:26 PM#2
Shimrra
Hmmm... I don't see anything wrong with those triggers alone... Go to the World Editor, right click on the trigger and select 'Copy as Text'. Then paste it into a post. This way it will be exactly as it appears in the World Editor. Also, do the same for any triggers that correspond with it.

The only problem I can think of right now, is (if it displays to several players) that you unintentionally told it to display the message to the same player twice instead of displaying it to another player. Hope this helps!

-Shimrra
05-02-2004, 04:09 AM#3
Aelita Lyoko
nvm.

I decided i am going to have an opening cinematic instead of just text.
05-02-2004, 04:23 AM#4
ThyFlame
Change it to elapsed time = .01 instead of map initilization and it should display correctly.