| 04-30-2004, 11:41 PM | #1 |
I have yet another question I have, at the beginning of my map, text that displays to all players. Each one is different than the one before it. However, when they display at their appropriate times, it "double displays" the same text. Here is the trigger: Events: Map Initialization Conditions: None Actions: Display to all players for 20 seconds the text:.... Wait 20 sec Display to all players for 20 seconds the text:.... (different than first) Wait 20 sec Display to all players for 15 seconds the text:.... (different than second) Can anyone please tell me what is wrong here? Thank you. |
| 05-01-2004, 02:26 PM | #2 |
Hmmm... I don't see anything wrong with those triggers alone... Go to the World Editor, right click on the trigger and select 'Copy as Text'. Then paste it into a post. This way it will be exactly as it appears in the World Editor. Also, do the same for any triggers that correspond with it. The only problem I can think of right now, is (if it displays to several players) that you unintentionally told it to display the message to the same player twice instead of displaying it to another player. Hope this helps! -Shimrra |
| 05-02-2004, 04:09 AM | #3 |
nvm. I decided i am going to have an opening cinematic instead of just text. |
| 05-02-2004, 04:23 AM | #4 |
Change it to elapsed time = .01 instead of map initilization and it should display correctly. |
