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Need TONS of spell Ideas!

05-01-2004, 03:54 AM#1
Nemesis1234
I've decided to continue work on a map that I got fed up with about 4 months ago. It's a cooperative gladiator arena type map. Basically you get bombarded by enemys and have to work as a team to hold them off.

What I need is spell ideas and LOTS of them.

I'm planning (and have partially implimented) 6 catagories of gladiators. Each catagory has 10 heros and you can pay to move up to the next hero in your catagory. So this results in 60 different heros! each with 4 abilitys...

Ya....

Classes:
Mage
Fighter
Summoner
Ranged
Mechanical
Support (Mass auras, healing, buffing, etc)


So, just post your ideas, in the following format if possible.



Type: (Ultimate or normal)
Style: (Spell, aura, etc)
Class: (Summoner, mage, etc)
Possible Base Spell: (A spell that it can be based off of, not really required)
Description: (Increases the attack speed of all allys by blah blah blah)
05-03-2004, 12:04 AM#2
SophoHyphocon
Quote:
Originally Posted by Nemesis1234
I've decided to continue work on a map that I got fed up with about 4 months ago. It's a cooperative gladiator arena type map. Basically you get bombarded by enemys and have to work as a team to hold them off.

What I need is spell ideas and LOTS of them.

I'm planning (and have partially implimented) 6 catagories of gladiators. Each catagory has 10 heros and you can pay to move up to the next hero in your catagory. So this results in 60 different heros! each with 4 abilitys...

Ya....

Classes:
Mage
Fighter
Summoner
Ranged
Mechanical
Support (Mass auras, healing, buffing, etc)


So, just post your ideas, in the following format if possible.



Type: (Ultimate or normal)
Style: (Spell, aura, etc)
Class: (Summoner, mage, etc)
Possible Base Spell: (A spell that it can be based off of, not really required)
Description: (Increases the attack speed of all allys by blah blah blah)

Hi

Um I think there are too much people asking for ideas on that and that. Use your imgination, do some unique. In my map all those custom stuff where realesed from my brain, I never asked anyone not even once on what ideas shall I do for spells. What about you?

Furthermore, map makers like you get satisfied and don't even say special thanks to that guy or her for the ideas, its just icons, models, skins etc which are credited. Just use your imgination, think about it instead of not even trying.
05-03-2004, 01:38 AM#3
Nemesis1234
Quote:
Originally Posted by SophoHyphocon
Hi

Um I think there are too much people asking for ideas on that and that. Use your imgination, do some unique. In my map all those custom stuff where realesed from my brain, I never asked anyone not even once on what ideas shall I do for spells. What about you?

Furthermore, map makers like you get satisfied and don't even say special thanks to that guy or her for the ideas, its just icons, models, skins etc which are credited. Just use your imgination, think about it instead of not even trying.


Not even trying? I never said I wanted people to think of all 240 for me. I've already finished nearly 150 custom spells, and have ideas for 40+ more, but that still leaves me with quite a few to go. At this point I simply can't think of anything else and I'm just hoping that someone else who think more abstractly then I do may be able to help.
05-03-2004, 01:50 AM#4
DCDW
Here's a spell for either a Mage Or (most likely) a Fighter.

Mark of the Phoenix (Based on Doom): Once cast upon your hero, it will add bonus HP regeneration until the hero is killed, once killed the Hero will turn into a phoenix or something along those lines, it's health will drain much like the one in TFT and once it goes to 0, instead of turning into a Egg, will turn back into your Original Hero. I'd probably give it like a 10 minute cooldown or something to avoid abuse.

Spell for Support

Martyr (Based on Thorns Aura): Gives a aura to just the Martyr, which when attacked by allies, while give them health = to 1-4x their attack damage.

Spell for Mage

Roll the Dice (Based on Stampede): Calls forth 1-3 Dice (Depending on level of spell) that will do 100-600 damage randomly (not sure if this can be detected by WE)
05-03-2004, 02:06 AM#5
IronGauntlet
u could use sword technics for a fighter who wields a short blade. like upercut or something. I dont wanna give away my own spells and technics. there secret ^_^
05-03-2004, 02:07 AM#6
IronGauntlet
everyone hits a rut once in a while. soon you'll hit yours and you'll want someones help.
05-03-2004, 07:31 AM#7
Anitarf
DCDW: your spell cannot be based on doom, because doom has a nasty side effect of preventing the unit it is cast upon from casting spells; you can use parasite instead. Otherwise, nice ideas...

IronGauntlet: well, it depends... I've recently hit a run myself when I was out of ideas for hero abilities in my arena, but I didn't ask around on forums for them. Of course, that is a personal choice of mine, and others may freely ask if they run out of ideas, but I agree with SophoHyphocon that spell ideas should be credited as much as custom art.