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animation problem

05-01-2004, 11:14 AM#1
paulH
i did this model, and i transferred animations, and the tree view in warcraft3viewer shows the animations that it is supposed to have but when you elect one it doesnt work

if anyone can help it would be appreciated ^_^
05-01-2004, 02:43 PM#2
Xaran Alamas
WC3 Viewer generally displays transferred anims wrongly, try looking at it in WE instead :D
05-01-2004, 03:21 PM#3
paulH
doesnt work either
05-01-2004, 03:39 PM#4
Xaran Alamas
In that case there's something screwy with the model. However if you used the animation transfer program I can't help you, I only do it with pure MDL editing.
05-01-2004, 03:42 PM#5
Oinkerwinkle
Did you set up all your joints and name them correctly? By correctly, I mean identically to how wc3 does: Bone_Arm1_R, Bone_Head, Bone_Root, Bone_Pelvis, etc. You can check in an MDL for exactly how they are all names.
05-07-2004, 12:20 PM#6
Whitehorn
More importantly, did you geoset merge those meshe sonto your model, or is that just a mesh with no bones?
05-07-2004, 04:26 PM#7
MaD[Lion]
lol maybe all the motions is gone, we cant help ya, you must check this by ur self. Try to transfer once more. LALALA