| 05-02-2004, 02:52 PM | #1 |
u know how when u attach a special effect to a unit it has a place where u can say where u want it? Code:
Create special effect on (wherever) of unit using (blah/blah/blah/blah) is there w ay to specify which part of the attachment goes there? im tryin to make a guy stab a footman and then the footman is stuck on the sword, but when the special effect is attached, the fotman is jus standin on the guys weapon. |
| 05-02-2004, 03:03 PM | #2 |
Mabe it will work if you attach it to the chest of the unit. (just set 'chest' as attachment) |
| 05-02-2004, 03:36 PM | #3 | |
Quote:
the problem with that is the footman would apear on the guys chest. im tryin to make the footman apear like he's bein stabbed. im attachin the footman to the guy, not the other way around. |
| 05-02-2004, 04:28 PM | #4 |
Try 'hand' and 'hand left', if neither work, then this can't be done. |
| 05-02-2004, 05:45 PM | #5 | |
Quote:
i think it can be done with model editing but when i convert models they dont work. does anyone here know how to model? cus it could always be chaged so the chest is on the ground. |
| 05-02-2004, 08:31 PM | #6 |
Isn't there also a "weapon" attachment point? I read that somewhere, only hero models supposedly have this, but Poudmoore is a hero, right? |
| 05-02-2004, 11:01 PM | #7 | |
Quote:
thats the attachment name ive been using, but im trying to make somthin where proudmore stabs someone and whe he lifts his sword up, the unit is still in the sword. the problem is, when i do that, the unit stands on the sword instead of the sword being in the footman |
