HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Development Team Needed

05-03-2004, 11:23 PM#1
mini.me
Okay I need a team to help me work on a map I have in mind and thought about for too long. It will be called something like The Battle of Powers. That name, may change and probibly will. The idea of the map is to make a more real RPG. It's not going to be one of those cheap RPGs where you have an overhead view of your character; it will atleast be a 3rd person view. I need people that have skills with anything or tons of ideas that they may know somewhat how it could work. I will need modelers that could make or inhance models and make them have other animations, like throwing swords and changeing from a bow to a sword and back. One of our challenges would be making it realistic (duh). To make it realistic we would have to include, and i plan to include things like a chance to miss or get a head shot with an arrow, or makeing shields actualy deflect blows. If we decide to make it a first person, we will need even better modelers, because the models will need to have more details. JASSers are also needed, although I know quite a bit of JASS myself. Things that will involve triggers that are really complex would be making your unit controlable bykeyboard. If you know C++ that would be useful too, because we could try to make it so you can do more by running a background program. A great featur that will be included will be a record of everyone who has played before. If you play and win or your team wins, then you will get a win on your record and so on. We could also include things like different weapons, clothes, armor, ect. So, if you are good at anything that could help me/my team with this map then email me @ [email protected] or contact me throught this forum.
05-04-2004, 02:05 AM#2
35263526
I doubt anyone will take part in this project unless you already have alot of work shown (at least concepts and some basic wc3 work).

At any rate, this doesn't belong here.

MOVED
05-05-2004, 09:53 PM#3
mini.me
Okay I have more done now and i have made more decisions. This is goind to be like TOB or AOS but better. The name will be "No Man's Land." The name comes from the area where most of the fighting is; no man's land. No man's land is a barrens strip of land in the middle of the map that goes from one corner to anouther. On either side are the human or undead bases. Footmen will be given a new ability that will be use a lot by the computer that controls them when you do not want to. The new ability is dig trench. The dig trench ability will create a terrain deformation and then build a barricade infront of it to make a great spot for ranged units to hide in an shoot from. The map will not be as RPG as i would have liked, but making it how i wanted, 1st or 2nd person, would have ruined the game becuse of how hard it would be to target. Instead I am going to make it plain overhead view but when you press the arrow keys, your unit will move in that direction without turning. The advantage to this is that the unit will still be able to shoot while doing it. That will be done by making projectiles units that when they come in contact with anything will do damage to it if it can. So, shooting will not realy be shooting just targeting an sending. I am still thinking of things to put in this map if you have any suggestions or would like to help email me at the above link or PM me or get in contact with me through this thread.