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Custom Icon problem

05-05-2004, 06:38 PM#1
Greyish
Im having trouble getting any .blp icons i make to work:/ I used photo shop to make a .tga, then used wc3 image extractor II to convert it to blp, but they dont show up in the editor or game. I have gotten the .tga ones to work however. Any help would be appreciated:)
05-05-2004, 06:45 PM#2
Armel
Quote:
Originally Posted by Greyish
Im having trouble getting any .blp icons i make to work:/ I used photo shop to make a .tga, then used wc3 image extractor II to convert it to blp, but they dont show up in the editor or game. I have gotten the .tga ones to work however. Any help would be appreciated:)
What have you exactly done ? We need more precisions, since there might be several reasons why it's not working :
- you forgot the alpha layers
- your icon hasn't got the right size
- you have not entered the right path for your icon in the unit's art stats
- you have no disabled version of the icon (but I guess that's not that one, since then you have the icon showing normally but when the disabled icon should show the icon would be replaced with a green square)
There might be other issues I forgot...
05-05-2004, 07:01 PM#3
Greyish
The size and path name arent the problem because the tga versions of the same icon works fine.
05-05-2004, 07:28 PM#4
Armel
Quote:
Originally Posted by Greyish
The size and path name arent the problem because the tga versions of the same icon works fine.
What do you mean ? Importing the tga works in game but converting it to blp and then importing it doesn't work ? Strange, I don't know what the problem can be (but I already have had some issues with blp/tga conversion, sometimes it just doesn't work).
I thought icons had to be blp to work, not tga. But then if tga works fine why do you want so dearly to convert to blp ?
05-05-2004, 07:46 PM#5
Greyish
I guess it dosent matter that much... I was just trying to make my map as small as possible, and blps are smaller the tgas. I'm most likely just going to go ahead and stick with the tgas for now. Ty for your help:)
05-05-2004, 08:32 PM#6
Armel
Quote:
Originally Posted by Greyish
I guess it dosent matter that much... I was just trying to make my map as small as possible, and blps are smaller the tgas. I'm most likely just going to go ahead and stick with the tgas for now. Ty for your help:)
Another possibility is it is a bug that occurs with for some tga with the converter you're using. There are different ones (I use wc3viewer, don't know if its converter is different from the one of image extractor), you could try your conversion with another one.
05-06-2004, 02:13 PM#7
Greyish
I tryed the viewer and it worked:) It said that my tgas were not 32 bit, and im guessing that was why the other one wasnt working right. Ty again for the help