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Playlist issues

05-06-2004, 12:34 AM#1
Ari
When you begin a map, the game seems to create a playlist of *ALL 4* "racial' songs (human1, human2, human3, humanx, for example) and loops through them (or plays them at random? either way, it's not important). If I have a trigger that changes the music to something else, for a cinematic, for example, how do I restore the 4-song playlist? The only trigger that seems to refer to playlists doesn't seem to have syntax that allows it to actually create them. Could somebody explain how to make a playlist and cycle through it?
05-06-2004, 08:24 AM#2
Deathperception
Well if you made a trigger that recreates the original game playlist. It would play the music you put a wait in between the songs and play the next song etc.. that would be a custom playlist but you'd have to know how long each song plays for the Wait command and that would be a pain.

I think the guys in the JASS forums can make a custom script that could do what you are asking for I don't think the predefined triggers in the Worldeditor GUI can do it.
05-07-2004, 11:26 AM#3
Doomsberg
Quote:
Originally Posted by Deathperception
Well if you made a trigger that recreates the original game playlist. It would play the music you put a wait in between the songs and play the next song etc.. that would be a custom playlist but you'd have to know how long each song plays for the Wait command and that would be a pain.

I think the guys in the JASS forums can make a custom script that could do what you are asking for I don't think the predefined triggers in the Worldeditor GUI can do it.
Theres an easier way... there is a trigger that restoers the original playlist. Just look under sound triggers and you will soon find it. It restoers the nomal playlist when the current song has finished.

I would tell you what it is exactly but it takes too long to open w/e.