| 05-06-2004, 05:14 AM | #1 |
Ok, i know this has been said before about regrowth working without you finishing the tree, but it really needs to be addressed. I dont know how you did it but i'm pritty sure these GUI Triggers would fix the problem. Requirements: 1 unit group variable Trigger 1 Event - Unit Finishes Construction Condition - Constructed unit equal to redwood tree Action - Add constructed unit to redwoodtreegroup Trigger 2 Event - Every (Enter number of seconds here) Action - Pick every unit in redwoodtreegroup and do the following actions If picked unit is owned by player 1 then do set player one lumber to current amount of player one lumber + picked unit times 3 (or whatever) else do nothing. Repeat for all players Trigger 3 Even - Unit Dies Condition - Dieing unit equal to redwood tree Action - Remove dieing unit from redwoodtreegroup I'm not at home right now and dont have access to my editor so i dont know if this will work correctly or not, i think it should. Dont flame me for trying to help, and if you already have the issue fixed then you can ignore me, i'm just making a suggestion. Btw, no offence intended, but you guys really need to listen to critisism about things such as animations and other bugs. |
