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>5 hero skills to be learnt

05-06-2004, 06:31 AM#1
th15
I apologise if this has been answered before, but i couldn't find an answer for my question with search. What i want to do is to give heroes a progression path. There are 4 categories of 3 skills that a player can choose from, a total of 12 individual skills with 4 levels. If a palyer learns a skill from the first category, he won't be able to learn either of the other 2 skills in that category.

The problem is i can only add 5 hero skills to a hero.

I thought of adding the other abilities to the hero using triggers but i don't know if that will allow the player to learn the added skill using the normal hero learn skill menu.

I know i could make a dummy unit that is selected when the player tries to click the learn hero skill ability and do all the skill upgrades manually but i just thought i'd ask if anyone knows how to work around this?

Note that i don't just want to have more than 5 abilities on a hero, i want him to be able to choose from learning any of 12 abilities. Its getting the hero to be able to learn the skill in the hero menu thats hard, not actually giving him so many abilities.
05-06-2004, 07:36 AM#2
Panto
Hm, I'm not entirely sure what your system is at present, but I'd store the player's skill tree choices as variables. Then, when they learn Skill 1 (a dummy skill with no command card icon), give them the appropriate skill w/ icon and call it Skill - Level 2 or whathaveyou.

I think this is what you've got going on right now, more or less, and it seems like the most dependable method. I could forward this post to the trigger haven if you want a wider variety of appropriate responses.

And no, I've never found nor heard of a way to actually give a hero more than 5 hero skills.
05-06-2004, 08:46 AM#3
Pyrokinesis
Base an ability off of spellbook, and you can fit tons of abilities within this one abil. Using multiple spellbook abilities allows for all the room for spells a hero could ever need or want.
05-07-2004, 03:45 AM#4
th15
Thing is the hero has to be able to LEARN more than 5 spells. In the end he will only be able to actually use 5 hero spells.

I'll probably have to simulate the whole system using upgrades and triggers (by replacing the learn hero skills menu button with a dummy skill and using triggers). Just thought i'd ask around if anyone knew a better way to go about it.