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EventObjects - Birth, footprint, blood etc.

05-07-2004, 12:09 PM#1
Whitehorn
This tutorial assumes you can convert an MDX to MDL and have read my Geosetanim tutorial.

Open an MDL, and search for EventObject. They look a bit like this:

Code:
EventObject "SPNxUBAC" { [b]<Code represents a model[/b]
	ObjectId 58, [b]<--ordered Object ID, must be maintained[/b]
	EventTrack 1 { [b]<--number of sequences to appear on[/b]
		22667, [b]<--start time of a sequence that model appears[/b]
	}
}

You can add EventObjects by copying this example, and editing the Modelcode, the ID and the eventTrack info (see my Geosetanim tutorial for info on sequence times).

The model code and eventtrack times can easily be changed.

Attached is a list (taken from the Blizzard Art tools) of all ObjectEvent codes.