| 05-07-2004, 03:53 PM | #1 |
Just got too much free time to spent and decided to make some spells , I started making a polished version of the skills that make the hero become a copy of the target, take a look if you want http://www.wc3sear.ch/index.php?p=Spells&ID=98 I made it as easy to implement as possible, It is also customizable by some functions I added and you can easily change effects through the object editor. Anyways if you have any suggestion on how to improve or any comment please post |
| 05-07-2004, 06:00 PM | #2 |
awesome! im not very skilled in jass-things and i want to know how the different abilities on individual heros are read out. can u tell me the function? or where in the blizzard.j they are? because i did it in gui except for the inventory and skill things. i know the caster system is very useful to you(and other people) but i want to do it the hard way, all by myself. thanks for every answer i get. |
| 05-07-2004, 08:20 PM | #3 |
Nice, swore I saw these on b.net forums too ... ^^ |
| 05-07-2004, 10:28 PM | #4 |
He doesn't. Vex creates a gamecache and stores the unit in cache, then restores the unit. Clever idea, but I don't think it works with abilities added to the unit by triggers. |
| 05-07-2004, 11:26 PM | #5 | |
Quote:
And I updated it, cause I 've found some silly bugs specially if the target has reincarnation, anyways fixed them and added a really neat eye candy BTW: I don't know if it would work with added abilities, will have to test. Edit: This uses the caster sytem just because it gives bounty to the killer when the fake clone dies and I have to kill the original hero. |
