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Hero dying help!

05-08-2004, 08:24 AM#1
orcmasta
I made a cinematic where the hero dies and leaves a permanent corpse, I was wondering if you can take away the part where the soul flies away because it looks kinda stupid. Is that possible?
05-08-2004, 02:50 PM#2
ChinShu
I think this can be accomplished by using the Action:

Animation - Play (whatever hero's) death animation. This will make the hero fall over and die, but not "float away".

Just remember that the hero isn't really dead, but just "acting" like he's dead.
05-08-2004, 04:32 PM#3
Kalar
yes.. but then you could..
unit-make 'hero' invulnerable
unit- pause 'hero'

would make him practically dead..
05-12-2004, 09:18 PM#4
johnfn
Alternitevly you could make another unit modelled off the hero (just make it itself not a hero) and replace the hero with it and kill it.
05-12-2004, 09:19 PM#5
Aznwhore
yeah, that works but then the glow of the hero stays on for a while, im not sure if thats what he wants
05-12-2004, 09:40 PM#6
johnfn
Old Post
Why would be keeping the hero glow bad?

New Post
Just replace it early enough no difference will be detected.
05-13-2004, 06:56 PM#7
Captain Griffen
Or you could just make the hero not decay....

Mumbles about people doing things the hard way
05-13-2004, 09:20 PM#8
johnfn
Really? You sure that stops hero glow and the little soul thing? Me, I doubt it will stop his soul from flying off...
05-16-2004, 10:24 AM#9
Runemane
Or you could replace the hero with a normal unit, like the footman, then change the model of that unit to that hero. Would effectivly remove the dissipate, and would leave a corpse.
05-16-2004, 01:57 PM#10
johnfn
Quote:
Originally Posted by Runemane
Or you could replace the hero with a normal unit, like the footman, then change the model of that unit to that hero. Would effectivly remove the dissipate, and would leave a corpse.
:-p Thats what I said. No offense, but read before you post...

Quote:
Originally Posted by johnfn
Alternitevly you could make another unit modelled off the hero (just make it itself not a hero) and replace the hero with it and kill it.