| 05-09-2004, 11:14 AM | #1 |
I want to make soemthing like in the last mission of Frozen Throne 1How to do this obelisk possesing , activating etc (i want the charm special effect too) 2How am i pose to make a leader board , it schould show how many obelisks each player possed and also hwo many obelisks are not active , and it shcould get sorted every few seconds |
| 05-09-2004, 05:05 PM | #2 |
just use the stand alternate or stand work animation of the obeliscs via triggers |
| 05-09-2004, 05:16 PM | #3 | |
Quote:
well ok i guess ill have to do the rest alone how did you made a such signature with your battle net account/? |
| 05-09-2004, 06:35 PM | #4 |
For the effects, use these triggers: Charm Effect: Code:
Charm
Events
Time - Every 2.20 seconds of game time
Conditions
Actions
Special Effect - Create a special effect attached to the origin of unit using Abilities\Spells\Other\Charm\CharmTarget.mdl
Set SpecialEffect[1] = (Last created special effect)
Wait 2.10 seconds
Special Effect - Destroy SpecialEffect[1]For the other effect: Code:
Effect 3
Events
Time - Every 1.20 seconds of game time
Conditions
Actions
Trigger - Turn off (This trigger)
Special Effect - Create a special effect attached to the origin of unit using Abilities\Spells\Undead\DeathPact\DeathPactTarget.mdl
Set SpecialEffect[2] = (Last created special effect)
Wait 1.10 seconds
Special Effect - Destroy SpecialEffect[2]When the Hero enters the designated region, pause him\her and play the Hero's stand channel animation. Then turn on the above triggers and you have the channeling effect. NOTE: If the Hero does not have a stand channel animation, create a periodic event that plays the unit's spell animation every (length of animation) seconds. |
| 05-11-2004, 11:04 AM | #5 |
well works but this is sopose to be a multiplayer map , what shcould i do? |
| 05-11-2004, 07:18 PM | #6 |
The only difference is you have to set the unit to a variable, such as: Set ChannelingUnit[Player number of (Owner of (triggering unit))] = triggering unit |
| 05-12-2004, 05:48 AM | #7 |
i changed my mind anyhow nobody would like to play a such map , guys if you want continue my work , I really am only good at signle player things |
