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turning off fixed camera

05-09-2004, 01:52 PM#1
iron-horse
Hey,
My chums and I played the scenario map WarChasers on ROC the other day. It has a fixed camera, so its like your hero stays still and the map moves around him. How can I turn this off in world editor so that the camera is normal?

Cheers
05-09-2004, 02:01 PM#2
HEZZA
Ug ur editing that map :<

Well u have to find the trigger that makes it do that

well if it is that map then its the trigger called "snap camera to player"

Work which action it is for urself
HINT

If (bPlayerDead[1] Equal to False) then do (Camera - Lock camera target for Player 1 (Red) to Player1, offset by (0.00, 0.00) using Default rotation) else do (Do nothing)