| 10-19-2002, 01:04 PM | #1 |
Guest | I want to be able to revive a unit that is not a hero after it dies. Although I want to accomplish this without using the Unit - Replace trigger as the whole point of revival is to cut down on the amount of units being removed from the map. Its a madness map and the lag is insane so I'm cutting back on the amount of total units that are being generated by reusing the ones that already exist. Each player has 36 units which are moved from one region to another on a timer to simulate spawning. Anyway it is extremely important that I am able to recycle these units and not have to straight up replace them. Is it possible to do this? |
| 10-19-2002, 03:55 PM | #2 |
just informing that i can help.. but i'm using a public comp right now so maybe tomorrow.......... (the solution is so complicated that i have to make an example map) |
| 10-19-2002, 06:54 PM | #3 |
You could have an invisible paladin that resurrects the unit I suppose... |
| 10-19-2002, 07:43 PM | #4 |
Guest | I really appreciate you going to that extent just to give me a hand with this. I look forward to checking it out :D |
