| 05-10-2004, 12:48 AM | #1 |
Do you know how to make a trigger that change difficultly like in Spellcraft strife mode? I want to know it for my map. Thank you... |
| 05-10-2004, 04:16 PM | #2 |
Just find it in the triggers section specifying a mode like Hard does nothing you have to specify in your triggers what happens when you select hard mode. |
| 05-11-2004, 01:17 AM | #3 |
If you want a vote, set up a dialog that chooses easy, medium or hard, and set the difficulty equal to an integer (say 1,2, or 3 corrosponding to easy, medium, hard). Then just make sure the actions of each trigger are encased in 'if/then/else' statements. So you'll have three if/then's for every trigger that does something difficulty-dependant. Hope this helps. If not, I didn't understand the question. |
| 05-11-2004, 01:24 AM | #4 | |
I would suggest you have dialogs to do the voting. Everytime a player chooses a dificulty, add one to a corresponding integer. F.ex: Quote:
After everyone has been given time to vote, run some If\Than\Else's to see which is the highest. If two are equal, go with the easier one. After you determine which is the chosen dificulty, set the handicap to an appropriate level. If it's easy, make it an high handicap, if it's hard, make it no handicap. |
| 05-12-2004, 01:02 AM | #5 |
I want to change the handicap or change the enemy hp by going to a region like easy, medium and hard. Have played Spellcraft? Go play Spellingcraft on BNET and choose strife mode. That will gives you what I meant. |
