| 05-10-2004, 03:28 AM | #1 |
I either need, 3d max 4( I cant find it, so a link would be nice) or i need some one to tell me how to animate a model, skin, and export it in milkshape |
| 05-10-2004, 07:08 AM | #2 |
you can't get 3ds max for free... i'm sure there are milkshape tutorials around SOMEWHERE... i know it can be done |
| 05-11-2004, 01:27 PM | #3 |
Check the tutorial section here, and try searching for milkshape tutorials. |
| 05-11-2004, 10:50 PM | #4 |
the only milkshape tutorial is a basic thing that is not a 'unit' and it does not cove animation very well, |
| 05-11-2004, 10:56 PM | #5 |
what do u mean it has nothing to do w/ a unit? that's the point of modeling, you use your imagination it's not neccessary to look for a tut on milkshape to model units u can always look for tuts for 3dsmax and use them for milkshape yes, the system is different but modeling is basically the same no matter what program u use |
| 05-12-2004, 12:17 AM | #6 |
what i ment by not a unit, is i made a model of a 'bomberman', the tutorail for milkshape tells you how to make a building, also i was wondering how to do the animations because the tutorail here, only has one object moving stright up and down, not arms, legs, and a head. |
| 05-12-2004, 12:31 AM | #7 |
that's y u use a concept art of what you're modeling while you are modeling that's what i do at least |
