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Dialog Pausing the Game???

05-10-2004, 11:24 PM#1
[niro]
When I have a countdown timer or any triggers whatsoever when a dialog box pops up it pauses everything, I would like to have The timer go down while the dialog is there, and keep going after the player clicks a dialog button, is there any way to keep the timer going no matter what???

And does it keep going no matter what if theres more than 2 players in a game??
05-11-2004, 12:12 AM#2
|)@rk-Revenant
The game keeps going on multiplayer games when a dialog box appears. Otherwise, it is paused.
05-11-2004, 12:22 AM#3
[niro]
Quote:
Originally Posted by |)@rk-Revenant
The game keeps going on multiplayer games when a dialog box appears. Otherwise, it is paused.


Alright thanks, I thought that might be it .
05-11-2004, 12:28 AM#4
The Gearhead
Yeah, one of the problems with testing a map in single player is the dialogs not taking the same amount of game time as should be.
05-11-2004, 05:26 PM#5
Panto
I reckon, if you wanted, you could effectively pause the game when the dialog box comes up, which would then at least be the same in multi- or single-player. Even though that doesn't sound like what you want, really.
05-11-2004, 07:07 PM#6
ThyFlame
You can just test your maps using a LAN multiplayer by yourself.