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Pitch/Roll help

05-11-2004, 03:30 AM#1
Blitzkreige
I've seen screenies with doodads that are sideways and they said it has to do will the pitch and roll settings.

Well I've been trying to figure it out and i now come to the forum for advice on how to roll the doodad.

Please help...
05-11-2004, 03:45 AM#2
Beam
In the object editor, there will be a field near the top saying something like Max Roll. Edit that field and the one below it to whatever you want and the doodad will roll and pitch.
05-11-2004, 05:11 AM#3
Dragon
Beware, however, that some doodads look ugly with roll settings (trees, fences, buildings among others).
05-11-2004, 01:49 PM#4
Blitzkreige
I've edited the Max Pitch and Roll fields before but when i place the doodad nothing seems to have changed.
05-11-2004, 04:44 PM#5
Gitlich
Quote:
Originally Posted by Blitzkreige
I've edited the Max Pitch and Roll fields before but when i place the doodad nothing seems to have changed.

The only thing i can possably think of would be that you havnt put the dodads on a slope. wihcih brings me to my own point. how do you get a doodad at an angle when not on sloped terrain, ive seen this only a few times, but when i move a doodad off a slope it goes back to its normal angle. is there somekind of "turn off/on reset roll/pitch angle like the reset doodad height option?
05-12-2004, 03:13 AM#6
Blitzkreige
Quote:
Originally Posted by Gitlich
The only thing i can possably think of would be that you havnt put the dodads on a slope.

Your right.

It works fine now

Thanks a lot! ^_^