| 05-11-2004, 10:46 AM | #1 |
Ok i have two questions - well 1 is a problem First the problem - ive made an apache model that takes off/lands and what not, its all going good while modelling and animating it, but when i put it in Wc3, the animations are all stuffed - first - the rotors are barely spinning - second - all of the aniamtions seem a bit laggy, and are missing bits out. Anyway heres my question. I wan to make a cool explosion when the apache blows up - ive made one that uses the squirt option - but the colours and textures look wrong. Whats a good idea for texture used and colour for explosions. And while we are here, what other values are good for explosions - like speed etc. Answers to any of these would be great. |
| 05-11-2004, 05:45 PM | #2 |
First: Did you check your notetracks and or related animation keys? Maybe they are a bit moved from eachother. Second: Try one of the Warcraft-original epxlosions(?). |
| 05-12-2004, 01:20 AM | #3 | |
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| 05-12-2004, 04:59 PM | #4 |
Silly question but, what exporter do you use? |
| 05-13-2004, 10:12 AM | #5 |
Umm, i use the one that comes with the art tools. But anyway i found out whats wrong - the rotor blades were spinnig too fast for wc3 to handle, so i just slowed them down. Thnx anyway. |
| 05-13-2004, 06:28 PM | #6 |
Good to hear :>. NP anyway |
